He would far prefer to be at home with the lights off and the curtains closed, playing a video game and eating pizza.
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It’s that helming a hit series generating top-10 games in app stores, comics that have collectively sold hundreds of thousands of copies, and nearly a thousand individual items of merchandise is just not part of his DNA. “For me, having quality of life outweighed the need to control this project and make it great all the time.” So he stepped down from running Adventure Time to become simply one of the show’s writers and storyboard artists.Īsked if he’d ever want to create another TV show, Ward responds with horror: “No, never.
He says this not with sadness or frustration, but with relief. And the more popular it gets, the more the ancillary things – like the merchandise and games and everything – keep getting bigger.”Īnd so, Ward confesses, one day during Season Five, unbeknownst to his fans, “I quit because it was driving me nuts.”
A backward red cap hides the top of his head a checkered shirt buttoned to the top conceals his plump body and on his face, there is not so much a beard but a hair force field, keeping anything from penetrating the world he’s created for himself. “To spend that extra energy and time you don’t have, to make something that’s worth making, to make it awesome, wears you out,” he says.